The GeForce RTX 2070 SUPER is a high-end graphics card by NVIDIA, launched in July 2019. Built on the 12 nm process, and based on the TU104 graphics processor, in its TU104-410-A1 variant, the card supports DirectX 12 Ultimate. This ensures that all modern games will run on GeForce RTX 2070...NB: FS2020 settings include a post-processing sharpening filter by default (there is no UI control for this). It used to applying the filter to the scaled render buffer (at 70% of 4K in my settings). When the rendering engine is ‘stretching’ the render buffer to the back buffer in 4K for presentation, it is therefore cancelling some of the sharpening.
MSI GeForce RTX 2070 SUPER VENTUS OC featuring a fresh new dual fan design with industrial shapes in neutral colors to fits any build. With the award-winning TORX Fan 2.0 provides more concentrated airflow and air pressure to enhanced cooling performance. I'm using a CV1 with an RTX 2070 and I can see the image being much sharper in the center of the view when VRSS is enabled. I'm using the following settings: VRSS adaptive, ingame MSAA 2x, resolution 1.2 (no oculus tray tool installed), sharpening is also on 1.2 but I don't know what that's doing...
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